[MLA] Fwd: iOS 11 Music app normalisation now uses floating point target
Bob Katz
bobkatz24bit at gmail.com
Fri Sep 8 18:17:06 CEST 2017
Floating point is great news.
Do you have any news on Tidal and album norm?
Looks like by the time Irma reaches Orlando she will be a category 2 so
hopefully not a catastrophic event for this region. But I feel very
sorry for Miami... looks like it's going to be a direct hit and the
worst story ever to hit Miami.
:-(
Bob K
On 9/6/17 4:52 PM, Grimm | Eelco wrote:
> Hi MLA friends,
>
> This news was shared on the PLOUD list. On the one hand I thought that
> iOS was already working in this way, but on the other hand it is very
> good news that Apple has changed this!
>
> I hope to see you all in New York!
>
> And Bob Katz, best of luck with Irma...
>
> All the best,
> Eelco
>
>
> Begin forwarded message:
>
>> *From: *Mikko Lohenoja <mikko.lohenoja at yle.fi
>> <mailto:mikko.lohenoja at yle.fi>>
>> *Subject: **[FAR-PLOUD] iOS 11 Music app normalisation now uses
>> floating point target*
>> *Date: *6 september 2017 14:22:00 CEST
>> *To: *"PLOUD (far-ploud at list.ebu.ch <mailto:far-ploud at list.ebu.ch>)"
>> <far-ploud at list.ebu.ch <mailto:far-ploud at list.ebu.ch>>
>>
>> Dear all,
>>
>> I am running Apple's iOS 11 Beta on my phone, and I discovered that
>> the manufacturer has made a good step in loudness normalisation
>> architecture.
>>
>> I have understood that previous versions of the iOS operating system
>> have used fixed point architecture and therefore it was important to
>> not exceed peaks before the device volume control stage. This led to
>> the problem that apps had to run hot if the user volume control was low.
>>
>> Now in iOS 11 it is possible to run an overmodulated signal through
>> the dedicated Music app without any distortion, which means there's a
>> floating point architecture.
>>
>> There's still a limitation of the adjustment range, and of course the
>> algorithm is still not ITU BS.1770. It is only possible to adjust a
>> file within -12 to +12 dB's. But with a floating point architecture,
>> this is actually not a problem, because you can adjust very quiet
>> material to a louder floating point target than it would have been
>> possible "straight in the file". The range should still be a little
>> wider to cover all the material.
>>
>> Music app still addresses the peaks by default, and it is not
>> possible to exceed 0dBFS with its initial setting but it was possible
>> to test this by overwriting the audio file iTunes normalisation
>> metadata which contains the peak and loudness information.
>>
>> Let's hope this is a good step for the loudness normalisation in
>> other apps too.
>>
>> All the best,
>> Mikko
>>
>> --
>> Mikko Lohenoja
>> Äänisuunnittelija / Sound Designer
>> Yle-Keskus, Mediatalo
>> Uutiskatu 5, Helsinki, Finland
>> PL 10, 00024 YLEISRADIO
>> tel. +358 406593292
>>
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>
>
>
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--
If you want good sound on your album, come to Bob Katz 407-831-0233
DIGITAL DOMAIN MASTERING STUDIO Author: *Mastering Audio *Digital Domain
Website <http://www.digido.com/> No trees were killed in the sending of
this message. However a large number of electrons were terribly
inconvenienced.
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